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Beamng offroad map
Beamng offroad map










beamng offroad map

Ok, two and a bit hours later, and I've gotten them exported to BeamNG, the rest of the testing can wait until tomorrow.

beamng offroad map beamng offroad map

Chosen primarily to make it easy for me to match the laptimes given I have to use the keyboard.Īll variables controlled except for tyres, which are each tested for 5 laps (to semi-control for the autopilot their variance is roughly +/- 0.1 seconds) at Quality 15, Quality 0, and Quality -15. I'll have to do the test properly now.Ĭar - first test - the 2010 2.3m wheelbase, as a small sports car, 1.0 NA I4, 150 bhp, AWD, 850 kg in initial state. At that point I stopped testing as it was sufficient to confirm initial suspicion. On Sports Soft tyres however, the equivalent of semi-slicks, the GT6 McLaren was massively quicker. Certainly semi-slicks do, based on comparison data between the Trial Mountain remake someone modded (which may or may not be exact, but it was good enough to not need to adjust any of my track knowledge from over a decade since I first drove the track in GT4 on the PS2) whatever tyres BeamNG translates Automation semi-slicks to are equivalent to lower grip GT6 road tyres - between a GT6 McLaren MP4-12C on Comfort Hards and my own supercar design braking points, acceleration points, corner speeds and sudden changes in yaw all matched closely enough that I was moderately surprised. Based on my testing, which I'll admit has never been specifically for this as I have only done one Automation off-roader into BeamNG, I think all the Automation tyres default to basic road tyres.












Beamng offroad map